Conference Information
i3D 2025: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
https://i3dsymposium.org/2025/Submission Date: |
2025-01-10 |
Notification Date: |
2025-02-14 |
Conference Date: |
2025-05-03 |
Location: |
Online |
Years: |
29 |
CCF: b CORE: b QUALIS: a2 Viewed: 35476 Tracked: 21 Attend: 2
Call For Papers
The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) is the leading conference for real-time 3D computer graphics and human interaction. The symposium brings together researchers, engineers, and industry professionals to discuss their latest work on real-time and interactive computer graphics and related applications. The symposium has a long legacy of innovative and excellent technical content, with influential work on rendering, texture synthesis, collision detection, VR interaction, animation, and many other areas of real-time computer graphics, having been presented at the conference.
We invite you to submit papers about real-time 3D graphics, interaction, and games. Submissions from industry and outside of academia are welcome. Topics include, but are not limited to:
Real-time rendering
Real-time ray tracing and path tracing
Physics-based animation
Virtual and augmented reality
Deep learning for graphics and simulation
Collision detection
Real-time computer vision
Navigation in virtual environments
Texture synthesis
Real-time post-processing effects
Interactive 3D modeling
In-the-wild 3D reconstruction
Level-of-detail approaches
Pre-computed lighting for real-time applications
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Impostors and image-based techniques
Motion synthesis and path planning
Character and crowd animation and simulation techniques
Interaction devices and techniques
User studies of interactive techniques
Sketch-based 3D modeling and design
Video game techniques
Content generation techniques for real-time applications
Last updated by Dou Sun in 2024-11-16
Acceptance Ratio
| Year | Submitted | Accepted | Accepted(%) |
|---|---|---|---|
| 2009 | 87 | 28 | 32.2% |
| 2008 | 57 | 24 | 42.1% |
| 2007 | 72 | 25 | 34.7% |
| 2006 | 73 | 28 | 38.4% |
| 2005 | 95 | 26 | 27.4% |
| 2003 | 102 | 27 | 26.5% |
| 2001 | 84 | 31 | 36.9% |
| 1999 | 105 | 26 | 24.8% |
| 1997 | 85 | 24 | 28.2% |
| 1995 | 96 | 33 | 34.4% |
| 1992 | 69 | 24 | 34.8% |
| 1990 | 82 | 24 | 29.3% |
Best Papers
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Related Journals
| CCF | Full Name | Impact Factor | Publisher | ISSN |
|---|---|---|---|---|
| International Journal of Interactive Mobile Technologies | Kassel University Press GmbH | 1865-7923 | ||
| Interactive Learning Environments | 3.700 | Taylor & Francis | 1049-4820 | |
| c | ACM Transactions on Interactive Intelligent Systems | 3.600 | ACM | 2160-6455 |
| b | Computer Graphics Forum | 2.700 | John Wiley & Sons, Ltd | 1467-8659 |
| Interaction Studies | 0.900 | John Benjamins Publishing Company | 1572-0373 | |
| IEEE Computer Graphics and Applications | 1.700 | IEEE | 0272-1716 | |
| International Journal of Computer Graphics & Animation | AIRCC | 2231-3591 | ||
| c | Computers & Graphics | 2.500 | Elsevier | 0097-8493 |
| Journal of Interaction Science | Springer | 2194-0827 | ||
| Interactive Technology and Smart Education | Emerald | 1741-5659 |
| Full Name | Impact Factor | Publisher |
|---|---|---|
| International Journal of Interactive Mobile Technologies | Kassel University Press GmbH | |
| Interactive Learning Environments | 3.700 | Taylor & Francis |
| ACM Transactions on Interactive Intelligent Systems | 3.600 | ACM |
| Computer Graphics Forum | 2.700 | John Wiley & Sons, Ltd |
| Interaction Studies | 0.900 | John Benjamins Publishing Company |
| IEEE Computer Graphics and Applications | 1.700 | IEEE |
| International Journal of Computer Graphics & Animation | AIRCC | |
| Computers & Graphics | 2.500 | Elsevier |
| Journal of Interaction Science | Springer | |
| Interactive Technology and Smart Education | Emerald |