Conference Information
HCITOCH 2025: International Workshop on Human-Computer Interaction, Tourism and Cultural Heritage
https://www.ainci.com/HCITOCH-2025/workshop_hcitoch_2025_info.html
Submission Date:
2025-07-31
Notification Date:
Conference Date:
2025-09-04
Location:
Verona, Italy
Years:
14
Viewed: 12467   Tracked: 2   Attend: 3

Call For Papers
The Fourteenth International Workshop “Human-Computer Interaction, Tourism and Cultural Heritage: Strategies for a Creative Future with Computer Science, Quality Design and Communicability” is a scientific meeting for discussing the latest advances in the areas of artificial intelligence, computer art, computer graphics, digital culture, dynamic and static media (2D & 3D), e-books, educational quality, electronic art, emerging technologies, extended reality, human and social factors, interactive design, intelligent systems, learning technologies, metaverse, mixed reality, participatory design, robotics, simulation and emulation of the reality, software engineering, tourism, ubiquitous computing, usability, use of drones for natural and cultural heritage, video games, virtual museum, visual arts and web, and so on. All contributions should be of high originality, quality, clarity, significance and impact.

Papers, short papers, demos, research-in-progress, posters, doctoral consortiums, didactic sessions, related to Computer Science, Human-Computer Interaction, Tourism, Cultural and Natural Heritage, Interactive Design, Communicability, Educational Quality, Collaborative Environments for Natural and Cultural Heritage, Digitization for Conservation, Archaeological Archives with New Technologies, Motion Graphics and Animation, Creative and Original Contents for Extended Reality, Artificial Intelligence, and other Computational and Arts topics and/or sub-topics solicited on, but not limited to:

    Archaeological Computing
    Computer Art
    Computer-Aided Design (CAD)
    Computer Graphics
    Computer Animation and Motion Graphics
    Cross-Cultural and Internationalization of Design
    Cultural Heritage and Social Networking
    Development of Research and Education in Heritage Conservation
    Digital Literacy Trainings
    Digitization for Preservation
    Drones for Conservating and Protecting Cultural and Natural Heritage
    e-Book
    e-Culture
    Eco-design
    Embedded Computing
    Emerging Technologies
    Emotional Design
    Ergonomics
    Future Challenges of Visualization Methods
    Gardunia Factor in Education and Research
    Human and Social Factors in Computer Sciences
    Human-Computer Interaction
    Human-Robot Interaction
    Image Processing: Color Correction, Image Warping, Morphing and Painting
    Immersive Multimedia and Extended Reality
    Information Technology and Communication for Regional Development
    Integration of Artificial Intelligence with other Technologies for the Tourism and Cultural / Natural Heritage
    Intelligent and Adaptable Systems
    Interactive Systems for Cultural and Ecological Heritage
    Internet of Things
    Knowledge-Based Simulation
    Methodologies for Heuristic Evaluation of the Quality
    Microinformatics for Conservation and Promotion of Cultural Heritage
    Mobile Network Security
    Online Museum
    Open Source Software
    Photography and Illustration Digital
    Publishing and Digital Libraries
    Preservation and Image Restoration of Digital Culture
    Quality Attributes and Metrics for Interactive Systems
    Quality Oriented to Software Architecture and Database
    Reusability of the Current Digital Archiving Solutions
    Robotics for Tourism and Cultural Heritage
    Role of Local Community and ICTs in Cultural Heritage Management
    Semiotics for Interactive Design
    Social Networking
    Software Engineering
    Speech and Natural Language Interfaces
    Storytelling and Extended Reality
    Tangible User Interfaces
    Techniques and Methodologies for Creative Cross-media Content
    Technological and Economical Valuation of Natural and Cultural Heritage Resources
    Telecommunications and Marketing Models in the Museum as Distributed Network
    Tourism Enterprise Information Systems and Intelligent Agents
    Tourism Technology Management
    Usability Engineering and User Experience
    User Interfaces for e-Culture and e-Tourism
    Video Games and Cultural Heritage
    Virtual Campus and Distance Education
    Virtual Simulation and Quality in Heritage and Historic Environments
    Visitor and ICTs Impact Management for World Heritage Sites
    Visual Effects and Cinema Digital
    Visualization Tools and Systems for Simulation and Modeling

An extensive listing connotes and reflects the requirement and also skill necessary to find intersection zones of the disciplines among the different domains, fields, and specialities; which at the same time potentially boosts and merges the formerly different scientific views.
Last updated by Dou Sun in 2025-06-10
Related Conferences
CCFCOREQUALISShortFull NameSubmissionNotificationConference
EUNICEEUNICE Conference on Information and Communications Technologies2014-06-092014-06-302014-08-28
bNSSInternational Conference on Network and System Security2023-03-032023-05-052023-08-14
5G Summit5G Summit2014-09-14 2015-01-06
DMBDAInternational Conference on Data Mining and Big Data Analytics2024-10-302024-11-302024-12-20
COSITEInternational Conference on Computer System, Information Technology, and Electrical Engineering2021-08-152021-09-012021-10-20
ICICCT'International Conference on Inventive Communication and Computational Technologies2018-03-202018-03-302018-04-20
ICEEEInternational Conference on E-Learning and E-Technologies in Education2015-08-252015-08-272015-09-10
ICAIRInternational Conference on Artificial Intelligence and Robotics2023-01-102023-02-152023-07-13
IEEE GBCIEEE Global Blockchain Conference2024-04-202024-07-012024-08-21
MLCCIMInternational Conference on Machine Learning, Cloud Computing and Intelligent Mining2025-05-102025-06-202025-07-21
Recommendation