Conference Information
MSST 2024: IEEE Symposium on Massive Storage Systems and Technologies
https://storageconference.us/Submission Date: |
2024-01-07 |
Notification Date: |
2024-03-11 |
Conference Date: |
2024-06-03 |
Location: |
Santa Clara, California, USA |
Years: |
38 |
CCF: b CORE: c Viewed: 45784 Tracked: 66 Attend: 17
Call For Papers
The Research Program Committee requests the submission of research papers on the implementation, design, and analysis of file and storage systems.
The 38th IEEE Symposium on Massive Storage Systems and Technologies (MSST 2024) will be held at Santa Clara University, in the heart of Silicon Valley, from June 3 to 7, 2024, and offer a full week dedicated to storage technology. This year's conference will include a two-day research track of peer-reviewed papers on the design, implementation, and analysis of storage systems on June 6 and 7. This conference will be a top‐quality venue for presenting the latest research and development in storage systems and for meeting with colleagues from industry, academia, and government.
We encourage the submission of research papers on the implementation, design, and analysis of file and storage systems. Specific areas of interest for MSST 2024 include, but are not limited to:
Exascale storage architecture and design
Scalable metadata management
Extremely scalable and distributed storage systems
New memory technologies and interconnects
Disaggregated memory and storage
Heterogeneous memory/storage systems and deep memory/storage hierarchy
Edge storage systems
Storage for emerging applications
Storage performance and quality of service
Storage security and privacy
Data protection and recovery
Auditing and provenance
Data compression and deduplication
Data archiving
Storage solutions usability
Experiences with real-world systems and data storage challenges
As is traditional, MSST will solicit short (4-6 pages) and full (8-14 pages) papers. MSST values conciseness and encourages authors not to exploit the page limit to its fullest. A typical full research paper is 10 pages long. References are not included in page counts. All papers should be submitted via https://msst24.hotcrp.com. Paper formats should adhere to the IEEE conference templates available at: https://www.ieee.org/conferences/publishing/templates.html.
The review process will be double-blind; authors must anonymize their submission. Upon submitting a paper, authors must also indicate conflicts with PC members:
Aishwarya Ganesan, University of Illinois at Urbana-Champaign & VMware
Ali Butt, Virginia Tech
André Brinkmann, Johannes Gutenberg University
Aviad Zuck, Technion—Israel Institute of Technology
Bhimsen Bhanjois, Dell Technologies
David Du, University of Minnesota
Erez Zadok, Stony Brook University
Ethan Miller, Pure storage
Gerald Lofstead, Sandia National Laboratories
Jason Xue, City University of Hong Kong
Jiwu Shu, Tsinghua University
John Bent, Los Alamos National Laboratory
Jooyoung Hwang, Samsung
Peter Desnoyers, Northeastern University
Peter Varman, Rice University
Raju Rangaswami, Florida International University
Robert Ross, Argonne National Laboratory
Smriti Thakkar, Dell Technologies
Vasily Tarasov, IBM
Xiaodong Zhang, Ohio State University
Youjip Won, Korea Advanced Institute of Science and Technology
Yu Hua, Huazhong University of Science & Technology
Last updated by Dou Sun in 2023-11-11
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| Full Name | Impact Factor | Publisher |
|---|---|---|
| International Journal of Distributed Systems and Technologies | IGI Global Publishing | |
| Microsystem Technologies | 1.600 | Springer |
| IEEE Transactions on Control Systems Technology | 4.900 | IEEE |
| International Journal of Imaging Systems and Technology | 3.000 | Wiley-Blackwell |
| ACM Transactions on Intelligent Systems and Technology | 6.6 | ACM |
| International Journal of Interactive Mobile Technologies | Kassel University Press GmbH | |
| Education and Information Technologies | 4.800 | Springer |
| International Journal of Microwave Science and Technology | Hindawi | |
| IEEE Transactions on Learning Technologies | 2.900 | IEEE |
| International Journal of Game Theory and Technology | AIRCC |