Conference Information
mLearn 2017: World Conference on Mobile and Contextual Learning
http://iamlearn.org/mlearn/
Submission Date:
2017-07-20 Extended
Notification Date:
2017-08-28
Conference Date:
2017-10-30
Location:
Larnaca, Cyprus
Years:
16
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Call For Papers
The International Association for Mobile Learning (IAmLearn) (www.iamlearn.org) is the custodian of the mLearn conference series. mLearn is the leading annual international conference for researchers, policy makers, educators, developers and solutions providers in the fields of mobile, ubiquitous and contextual learning, as well as learning with emerging ambient and wearable technologies. mLearn attracts a large number of participants from more than 60 countries representing all continents, and is, therefore, the world's largest international conference on mLearning and emerging ambient technologies.
Conference themes

The overarching conference theme is 'mLearning and Design for Social Change and Innovation'. Higher education institutions are called upon to provide for the competencies and skills that foster design for social change and innovation. In addition, knowledge and skills alliances are encouraged by funding bodies to cultivate, share and disseminate competencies that foster social entrepreneurship and innovation. However, little is known on how mlearning can facilitate this process, how it can contribute towards social change, innovation and entrepreneurship.

The topics of interest can go beyond the conference theme, and can include any of the following:

    The development, deployment and implementation of mlearning in the context of social entrepreneurship, innovation and social change
    mLearning as a tool that fosters social change and social entrepreneurship
    Innovations in mlearning theory and pedagogy
    From pilot projects to mainstream implementation: strategies for the deployment of mLearning
    Mobile technology to support open and distance learning
    Mobile technology for teaching and learning support
    Assessment techniques and practices in mLearning
    Design and development of learning material for mLearning
    Learning objects and metadata for mLearning
    Informal and lifelong learning with the aid of mobile technologies
    Challenges for mLearning in developing countries
    Building and implementing mLearning strategies in educational institutions, companies and public sector organisations
    mLearning management systems (mLMSs)
    Computer tablets
    Creating interactive and collaborative mLearning environments
    Future trends in mLearning technology, including the impact of emerging technologies
    Emerging hardware and software for mLearning including wearable technologies
    Location-aware technologies
    Contextual and situated learning
    Augmented reality
    Serious gaming and simulations
    Ambient intelligence and ubiquitous learning
Last updated by Dou Sun in 2017-06-22
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